
90 minutes. One mission. Zero margin for error.
Dr. Lichenstein's last words were a warning: a weapon is hidden in the city. Your team becomes SWAT units — out on the streets of the Poble Espanyol, interrogating live suspects and coordinating by walkie-talkie before the clock hits zero.
5,0 580+ Google reviews
A scientist is dead and his last words point to a destructive device hidden somewhere nearby. Headquarters has called in the best agents available. Unfortunately for the city, that means your department.
SWAT Countdown is an outdoor escape game with professional actors: no locked room, no screens. Each team becomes a SWAT unit with caps, props and a walkie-talkie, and heads out into the squares and alleys of the Poble Espanyol to follow clues and question suspects who would rather not talk.
Inside each unit everyone takes a police role — good cop, bad cop, criminologist — and plays it for the whole mission. Nothing to read beforehand: you arrive, you get your orders and the clock starts. It is an adventure, not a puzzle contest — what cracks the case is people skills.

From the first order to the last second — this is what your team will actually be doing.

An agent from headquarters, in character from the first word, brings you up to speed: what Dr. Lichenstein said before he died, who is on the suspect list and how much time is left. The group splits into units, roles are handed out — good cop, bad cop, criminologist — caps go on and radios get a channel. Nobody is a spectator from here on.

The units move out. The stage is open air — squares, arcades and side streets — and the clues are hidden in it. You find them, decipher them and decide where to go next. The route is simple and adds up to about one kilometre: brisk, never a race.

The suspects are professional actors, and they do not hand anything over. You have to press, charm, bluff or play good cop, bad cop until they sing. This is where the quiet colleague from accounts turns out to be a frighteningly good interrogator.

No unit holds the whole picture: each one earns a piece of the code. The teams play in parallel and, at key moments, have to get on the radio and pool what they know. There is a healthy bit of rivalry — but the mission only closes if everybody delivers.

With the code assembled, all that is left is to find the device, arrest the enemy and stop the clock — with the twist nobody saw coming. Then caps in the air, group photo, and a debrief that tends to continue at the bar.
HQ: All units, be advised: the device is somewhere inside the perimeter. The clock is running. ALPHA: Alpha here. We have a suspect at the square. She knows something and she is not talking. HQ: Then make her talk. Bravo holds the other half of the code — share what you have. Over.
No unit can finish the mission on its own. That is the whole point.
Every unit holds part of the code. Nobody wins by hoarding information — the group wins or the clock does.
Persuading a suspect matters more than solving a riddle. It rewards listening, empathy and nerve.
A cap, a radio and a deadline: people from different departments are talking within five minutes.
Fresh air, daylight and a walk of about a kilometre. The ideal reset after a morning of slides.
We add units playing simultaneously, so a whole company gets the same mission without anyone waiting.
Cast, props, radios, route and one invoice. You approve a proposal and show up in comfortable shoes.
From 6 to 100 participants, split into SWAT units that play at the same time.
90 minutes against the clock, briefing included. Easy to fit before lunch or as an after-work.
Run in English or in Spanish. A regular choice for international and mixed teams.
Professional actors in character, an original storyline, hidden clues, SWAT caps and props, walkie-talkies and entrance to the Poble Espanyol.
The streets of the Poble Espanyol, Montjuïc, minutes from Plaça Espanya. From 25 people we can also bring the mission to your hotel or offsite.
No meal needed. Optional lunch or dinner at La Font de Prades, the Catalan restaurant inside the Poble Espanyol.
“Amazing plan for the afternoon — we took the SWAT experience and had a Blast! The team really makes everything work, we were running around the streets of Barcelona following clues and talking to characters. Super fun and organized!”
— Luis G. San Jose · Google Reviews
“Organicé un teambuilding con mi empresa y fue un éxito rotundo. Desde la organización hasta la puesta en escena fue todo muy ágil y profesional. La actividad muy divertida, con alta participación y una puesta en escena inmejorable, con unos actores muy implicados y con un nivel de inglés perfecto.”
— Teresa Martinez · Google Reviews
“I've had 2 experiences with 123 Action: team building for an international group of 7 — we all enjoyed the experience and had a great time. That's why I decided to repeat and give the experience as a birthday surprise. The actors engaged everyone from Minute 1 and later they all told us how much fun they had!”
— Sylvia Rausch · Google Reviews
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The Clock Is Running —
Tell us the date and how many agents. You'll get a closed, itemized proposal — usually within 24–48 business hours.
+34 687 630 364hola@123actionbarcelona.comWe usually reply within 24–48 business hours